This page accompanies the post on Character Progression and details out the
individual EP expenditures and expenses.
******************************* * Starting Point ******************************* EP: 170 SP: 90 Picks up a couple combat abilities and takes Ranger at 100 ep per [8.6]. Also
acquires some basic adventuring gear, weapons and armor. Falchion @ R0 - 25 ep Dagger @ R0 - 25 ep Ranger @ R0 - 100 ep Purchases: 83 sp Falchion - 35 sp Dagger - 10 sp Leather Armor - 20 sp Weeks Rations - 10 sp Lg Leather Sack - 2 sp Torches (4) - 2 sp Flint & Steel - 1 sp Wine skin - 2 sp Blanket - 1 sp ******************************* * Year 1 * Assume 6 adventures the first year with gradually increasing rewards (~20%
* better each time): ******************************* ++++++++++++++++++++++ + Year 1, Adventure 1 ++++++++++++++++++++++ EP: 1200 SP: 604 With so few skills we can assume that all but horsemanship were used and are
eligible for increasing. He also picks up shield and unarmed combat. Falchion to R1 - 25 ep, 10 sp, 2 weeks Dagger to R1 - 25 ep, 10 sp, 2 weeks Stealth to R1 - 500 ep, 0 sp, 0 weeks Ranger to R1 - 225* ep, 150 sp, 1 week Shield to R0 - 25 ep, 0 sp, 0 weeks Unarmed to R0 - 150 ep, 0 sp, 0 weeks Time spent: 3 weeks Training costs: 170 sp Upkeep: 135 sp (Moderate [85.3]) Purchases: 235 sp Chainmail - 200 sp Lg. Rd. Shield - 10 sp Backpack & Miscellaneous - 35 sp Total Spent: 540 sp ++++++++++++++++++++++ + Year 1, Adventure 2 ++++++++++++++++++++++ EP: 1200 SP: 725 Continue to assume that all but horsemanship were used and are eligible for
increasing. Falchion to R2 - 50 ep, 40 sp, 4 weeks Dagger to R2 - 50 ep, 40 sp, 4 weeks Ranger to R2 - 720* ep, 300 sp, 2 week Shield to R1 - 25 ep, 10 sp, 2 weeks Unarmed to R1 - 300 ep, 10 sp, 2 weeks Time spent: 8 weeks Training costs: 400 sp Upkeep: 360 sp (Moderate [85.3]) Purchases: 25 sp Miscellaneous - 25 sp Total Spent: 785 sp ++++++++++++++++++++++ + Year 1, Adventure 3 ++++++++++++++++++++++ EP: 1200 SP: 870 Continue to assume that all but horsemanship were used and are eligible for
increasing.
Picks up new skill Javelin and increases PC by one. Falchion to R3 - 100 ep, 90 sp, 6 weeks Dagger to R3 - 100 ep, 90 sp, 6 weeks Shield to R2 - 50 ep, 40 sp, 2 weeks Perception to 9 - 1000, 0 sp, 0 weeks Javelin to R0 - 50 ep, 0 sp, 0 weeks Time spent: 8 weeks Training costs: 90 sp Upkeep: 360 sp (Moderate [85.3]) Purchases: 25 sp Miscellaneous - 25 sp Total Spent: 475 sp ++++++++++++++++++++++ + Year 1, Adventure 4 ++++++++++++++++++++++ EP: 1200 SP: 1044 Continue to assume that all but horsemanship were used and are eligible for
increasing. Falchion to R4 - 200 ep, 160 sp, 8 weeks Dagger to R4 - 200 ep, 160 sp, 8 weeks Shield to R3 - 100 ep, 90 sp, 6 weeks Javelin to R1 - 50 ep, 10 sp, 2 weeks Time spent: 14 weeks Training costs: 420 sp Upkeep: 630 sp (Moderate [85.3]) Purchases: 25 sp Miscellaneous - 25 sp Total Spent: 1075 sp ++++++++++++++++++++++ + Year 1, Adventure 5 ++++++++++++++++++++++ EP: 1200 SP: 1253 Continue to assume that all but horsemanship were used and are eligible for
increasing. Shield to R4 - 200 ep, 160 sp, 8 weeks Javelin to R2 - 100 ep, 40 sp, 4 weeks Ranger to R3 - 1485 ep, 450 sp, 3 weeks Time spent: 11 weeks Training costs: 650 sp Upkeep: 495 sp (Moderate [85.3]) Purchases: 25 sp Miscellaneous - 25 sp Total Spent: 1170 sp ++++++++++++++++++++++ + Year 1, Adventure 6 ++++++++++++++++++++++ EP: 1200 SP: 1504 Continue to assume that all but horsemanship were used and are eligible for
increasing. Unarmed to R2 - 450 ep, 40 sp, 4 weeks Javelin to R3 - 200 ep, 90 sp, 6 weeks Time spent: 6 weeks Training costs: 130 sp Upkeep: 270 sp (Moderate [85.3]) Purchases: 812 sp Palfrey - 720 sp Saddle, bridle, blanket, bags - 37 sp Miscellaneous - 25 sp Stabling for horse - 30 sp (5sp/week) Total Spent: 1212 sp ******************************* * Year 2 * Assume only 4 adventures but better rewards totaling ~8000sp increasing over
* the year ******************************* ++++++++++++++++++++++ + Year 2, Adventure 7 ++++++++++++++++++++++ EP: 1200 SP: 1490 Assume all skills were used and are eligible for increasing. Horsemanship to R1 - 125 ep, 0 sp, 0 weeks Javelin to R4 - 400 ep, 160 sp, 8 weeks Unarmed to R3 - 600 ep, 90 sp, 6 weeks Time spent: 8 weeks Training costs: 250 sp Upkeep: 360 sp (Moderate [85.3]) Purchases: 65 sp Miscellaneous - 25 sp Stabling for horse - 40 sp (5sp/week) Total Spent: 675 sp ++++++++++++++++++++++ + Year 2, Adventure 8 ++++++++++++++++++++++ EP: 1200 SP: 1788 Assume all skills were used and are eligible for increasing. Horsemanship to R2 - 250 ep, 0 sp, 0 weeks Perception to 10 - 750 ep, 0 sp, 0 weeks Unarmed to R4 - 800 ep, 160 sp, 8 weeks Time spent: 8 weeks Training costs: 160 sp Upkeep: 360 sp (Moderate [85.3]) Purchases: 65 sp Miscellaneous - 25 sp Stabling for horse - 40 sp (5sp/week) Total Spent: 585 sp ++++++++++++++++++++++ + Year 2, Adventure 9 ++++++++++++++++++++++ EP: 1200 SP: 2146 Assume all skills were used and are eligible for increasing. Horsemanship to R3 - 375 ep, 0 sp, 0 weeks Language: Elven - 200 ep, 0* sp, 8 weeks (Taught by party member.) Time spent: 8 weeks Training costs: 0 sp Upkeep: 360 sp (Moderate [85.3]) Purchases: 65 sp Miscellaneous - 25 sp Stabling for horse - 40 sp (5sp/week) Total Spent: 425 sp ++++++++++++++++++++++ + Year 2, Adventure 10 ++++++++++++++++++++++ EP: 2400 SP: 2575 Assume all skills were used and are eligible for increasing. Assume adventure required two sessions and so double reward. Horsemanship to R4 - 500 ep, 0 sp, 0 weeks Ranger to R4 - 2475* ep, 600 sp, 4 weeks Falchion to R5 - 400 ep, 250 sp, 10 weeks Time spent: 14 weeks Training costs: 850 sp Upkeep: 910 sp (Comfortable [85.3]) Purchases: 120 sp Miscellaneous - 50 sp Stabling for horse - 70 sp (5sp/week) Total Spent: 1880 sp Character is now an Adventurer. ++++++++++++++++++++++ + Year 2, Final 5 Weeks ++++++++++++++++++++++ EP: 750 SP: 0 Character spends the 5 weeks practicing his skills and waiting for a set of
Partial Plate Armor to be made specifically for him. Assume only 5 days a week are spent on actual practice and the other two days
are spent carousing or other activities. 30 EP/day times 5 days/week times 5
weeks = 750 EP. Time spent: 5 weeks Training costs: 0 sp Upkeep: 325 sp (Comfortable [85.3]) Purchases: 325 sp Miscellaneous - 50 sp Partial Plate - 250 sp Stabling for horse - 25 sp (5sp/week) Total Spent: 650 sp ******************************* * Year 3 * Assume 4 adventures with rewards totaling 16,000 sp improving over the year * Assume half (2) the adventures require 2 gaming sessions. ******************************* ++++++++++++++++++++++ + Year 3, Adventure 11 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 2981 Assume all skills were used and are eligible for increasing. Assume adventure required two sessions and so double reward. Stealth to R2 - 1000 ep, 0 sp, 0 weeks Perception to 11 - 750 ep, 0 sp, 0 weeks Horsemanship to R5 - 625 ep, 0 sp, 0 weeks Dagger to R5 - 400 ep, 250 sp, 10 weeks Falchion to R6 - 700 ep, 360 sp, 12 weeks Elven to R1 - 68* ep, 150 sp, 1 week Time spent: 13 weeks Training costs: 760 sp Upkeep: 845 sp (Comfortable [85.3]) Purchases: 115 sp Miscellaneous - 50 sp Stabling for horse - 65 sp (5sp/week) Total Spent: 1525 sp ++++++++++++++++++++++ + Year 3, Adventure 12 ++++++++++++++++++++++ EP: 2400 (1 session) SP: 3577 Assume all skills were used and are eligible for increasing. Elven to R2 - 113* ep, 300 sp, 2 weeks Dagger to R6 - 700 ep, 360 sp, 12 weeks Falchion to R7 - 1500 ep, 490 sp, 14 weeks Perception to 12 - 750 ep, 0 sp, 0 weeks Time spent: 16 weeks Training costs: 1150 sp Upkeep: 1040 sp (Comfortable [85.3]) Purchases: 130 sp Miscellaneous - 50 sp Stabling for horse - 80 sp (5sp/week) Total Spent: 2320 sp ++++++++++++++++++++++ + Year 3, Adventure 13 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 4292 Assume all skills were used and are eligible for increasing. Elven to R3 - 270* ep, 450 sp, 3 weeks Dagger to R7 - 1500 ep, 490 sp, 14 weeks Falchion to R8 - 3000 ep, 640 sp, 16 weeks Perception to 13 - 750 ep, 0 sp, 0 weeks Time spent: 19 weeks Training costs: 1150 sp Upkeep: 1235 sp (Comfortable [85.3]) Purchases: 145 sp Miscellaneous - 50 sp Stabling for horse - 95 sp (5sp/week) Total Spent: 2320 sp ++++++++++++++++++++++ + Year 3, Adventure 14 ++++++++++++++++++++++ EP: 2400 (1 session) SP: 5151 Assume all skills were used and are eligible for increasing. Unarmed to R5 - 900 ep, 250 sp, 10 weeks Javelin to R5 - 800 ep, 250 sp, 10 weeks Perception to 14 - 750 ep, 0 sp, 0 weeks Time spent: 10 weeks Training costs: 500 sp Upkeep: 650 sp (Comfortable [85.3]) Purchases: 120 sp Miscellaneous - 50 sp Stabling for horse - 70 sp (5sp/week) Total Spent: 2060 sp ******************************* * Year 4 * Assume 4 adventures with rewards totaling 24,000 sp averaging 6000 sp * Assume half (2) the adventures require 2 gaming sessions. ******************************* ++++++++++++++++++++++ + Year 4, Adventure 15 ++++++++++++++++++++++ EP: 2400 (1 session) SP: 6000 Assume all skills were used and are eligible for increasing. Assume that a trainer for Military Scientist must be paid for all 8 weeks.
Rules don't specify. Elven to R4 - 495* ep, 600 sp, 4 weeks Military Scientist at R0 - 270* ep, 1200* sp, 8 weeks Perception to 15 - 750 ep, 0 sp, 0 weeks Time spent: 12 weeks Training costs: 1800 sp Upkeep: 780 sp (Comfortable [85.3]) Purchases: 120 sp Miscellaneous - 50 sp Stabling for horse - 70 sp (5sp/week) Total Spent: 2760 sp ++++++++++++++++++++++ + Year 4, Adventure 16 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 6000 Assume all skills were used and are eligible for increasing. Ranger to R5 - 3690* ep, 750 sp, 5 weeks Military Scientist to R1 - 113* ep, 150 sp, 1 week Perception to 16 - 750 ep, 0 sp, 0 weeks Time spent: 6 weeks Training costs: 900 sp Upkeep: 390 sp (Comfortable [85.3]) Purchases: 80 sp Miscellaneous - 50 sp Stabling for horse - 30 sp (5sp/week) Total Spent: 1370 sp ++++++++++++++++++++++ * Year 4, Adventure 17 ++++++++++++++++++++++ EP: 2400 (1 session) SP: 6000 Assume all skills were used and are eligible for increasing. Javelin to R6 - 1400 ep, 360 sp, 12 weeks Unarmed to R6 - 1500 ep, 360 sp, 12 week Perception to 18 - 750 ep, 0 sp, 0 weeks Time spent: 12 weeks Training costs: 720 sp Upkeep: 780 sp (Comfortable [85.3]) Purchases: 110 sp Miscellaneous - 50 sp Stabling for horse - 60 sp (5sp/week) Total Spent: 1610 sp ++++++++++++++++++++++ + Year 4, Adventure 18 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 6000 Assume all skills were used and are eligible for increasing. Military Scientist to R2 - 315* ep, 300 sp, 2 weeks Horsemanship to R6 - 750 ep, 0 sp, 0 weeks Stealth to R3 - 1500 ep, 0 sp, 0 weeks Perception to 19 - 750 ep, 0 sp, 0 weeks Time spent: 2 weeks Training costs: 300 sp Upkeep: 130 sp (Comfortable [85.3]) Purchases: 60 sp Miscellaneous - 50 sp Stabling for horse - 10 sp (5sp/week) Total Spent: 490 sp ++++++++++++++++++++++ + Year 4, Final 8 Weeks ++++++++++++++++++++++ EP: 1200 SP: 0 Character spends the 8 weeks practicing his skills. Assume only 5 days a week are spent on actual practice and the other two days
are spent carousing or other activities. 30 EP/day times 5 days/week times 8
weeks = 1200 EP. Time spent: 8 weeks Training costs: 0 sp Upkeep: 800 sp (Expensive [85.3]) Purchases: 240 sp Miscellaneous - 50 sp Stabling for horse - 40 sp (5sp/week) Military Scientist R2 - 150 sp (50 + 50*R) Total Spent: 1040 sp ******************************* * Year 5 * Assume 4 adventures with rewards totaling 32,000 sp averaging 8000 sp * Assume all the adventures require 2 gaming sessions. ******************************* ++++++++++++++++++++++ + Year 5, Adventure 19 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 8000 Assume all skills were used and are eligible for increasing. Military Scientist to R3 - 855* ep, 450 sp, 3 weeks Javelin to R7 - 2000 ep, 490 sp, 14 weeks Unarmed to R7 - 3000 ep, 490 sp, 14 weeks Perception to 19 - 750 ep, 0 sp, 0 weeks Time spent: 17 weeks Training costs: 1430 sp Upkeep: 1700 sp (Expensive [85.3]) Purchases: 185 sp Miscellaneous - 100 sp Stabling for horse - 85 sp (5sp/week) Total Spent: 3315 sp ++++++++++++++++++++++ + Year 5, Adventure 20 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 8000 Assume all skills were used and are eligible for increasing. Military Scientist to R4 - 1350* ep, 600 sp, 4 weeks Elven to R5 - 965* ep, 0 sp, 5 weeks Perception to 20 - 750 ep, 0 sp, 0 weeks Time spent: 9 weeks Training costs: 600 sp Upkeep: 900 sp (Expensive [85.3]) Purchases: 145 sp Miscellaneous - 100 sp Stabling for horse - 45 sp (5sp/week) Total Spent: 1645 sp ++++++++++++++++++++++ + Year 5, Adventure 21 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 8000 Assume all skills were used and are eligible for increasing. Military Scientist to R5 - 2115* ep, 750 sp, 5 weeks Elven to R6 - 1215* ep, 0 sp, 6 weeks Time spent: 11 weeks Training costs: 750 sp Upkeep: 1100 sp (Expensive [85.3]) Purchases: 155 sp Miscellaneous - 100 sp Stabling for horse - 55 sp (5sp/week) Total Spent: 2005 sp ++++++++++++++++++++++ + Year 5, Adventure 22 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 8000 Assume all skills were used and are eligible for increasing. Military Scientist to R6 - 2790* ep, 900 sp, 6 weeks Elven to R7 - 1530* ep, 0 sp, 7 weeks Time spent: 13 weeks Training costs: 900 sp Upkeep: 1300 sp (Expensive [85.3]) Purchases: 515 sp Miscellaneous - 100 sp Stabling for horse - 65 sp (5sp/week) Military Scientist R6 - 350 sp (50 + 50*R) Total Spent: 2715 sp ******************************* * Year 6 * Assume 4 adventures with rewards totalling 40,000 sp averaging 10,000 sp * Assume all the adventures require 2 gaming sessions. ******************************* ++++++++++++++++++++++ + Year 6, Adventure 23 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 10,000 Assume all skills were used and are eligible for increasing. Military Scientist to R7 - 3735* ep, 1050 sp, 7 weeks Horsemanship to R7 - 875 ep, 0 sp, 0 weeks Time spent: 7 weeks Training costs: 1050 sp Upkeep: 700 sp (Expensive [85.3]) Purchases: 135 sp Miscellaneous - 100 sp Stabling for horse - 35 sp (5sp/week) Total Spent: 1885 sp ++++++++++++++++++++++ + Year 6, Adventure 24 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 10,000 Assume all skills were used and are eligible for increasing. Military Scientist to R8 - 4860* ep, 1200 sp, 8 weeks Horsemanship to R8 - 1000 ep, 0 sp, 0 weeks Time spent: 8 weeks Training costs: 1200 sp Upkeep: 800 sp (Expensive [85.3]) Purchases: 1320 sp Miscellaneous - 100 sp Warhorse & Gear - 1100 sp Stabling for warhorse - 80 sp (10sp/week) Stabling for palfrey - 40 sp (5sp/week) Total Spent: 3320 sp ++++++++++++++++++++++ + Year 6, Adventure 25 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 10,000 Assume all skills were used and are eligible for increasing. Javelin to R8 - 2000 ep, 640 sp, 16 weeks Unarmed to R8 - 4000 ep, 640 sp, 16 weeks Time spent: 16 weeks Training costs: 1280 sp Upkeep: 1600 sp (Expensive [85.3]) Purchases: 340 sp Miscellaneous - 100 sp Stabling for warhorse - 160 sp (10sp/week) Stabling for palfrey - 80 sp (5sp/week) Total Spent: 3220 sp ++++++++++++++++++++++ + Year 6, Adventure 26 ++++++++++++++++++++++ EP: 4800 (2 sessions) SP: 10,000 Assume all skills were used and are eligible for increasing. Dagger to R8 - 2000 ep, 640 sp, 16 weeks Elven to R8 - 2025, 0 sp, 8 weeks Time spent: 24 weeks Training costs: 640 sp Upkeep: 2400 sp (Expensive [85.3]) Purchases: 910 sp Miscellaneous - 100 sp Stabling for warhorse - 240 sp (10sp/week) Stabling for palfrey - 120 sp (5sp/week) Military Scientist R8 - 450 sp (50 + 50*R) Total Spent: 3950 sp ******************************* * Year 7 * Assume 4 adventures with rewards totaling 50,000 sp averaging 12,500 sp * Assume all the adventures require 2 gaming sessions. ******************************* ++++++++++++++++++++++ + Year 7, Adventure 27 ++++++++++++++++++++++ EP: 4800(2 sessions) SP: 12,500 Assume all skills were used and are eligible for increasing. Ranger to R6 - 5085* ep, 900 sp, 6 weeks Time spent: 6 weeks Training costs: 900 sp Upkeep: 600 sp (Expensive [85.3]) Purchases: 190 sp Miscellaneous - 100 sp Stabling for warhorse - 60 sp (10sp/week) Stabling for palfrey - 30 sp (5sp/week) Total Spent: 1690 sp ++++++++++++++++++++++ + Year 7, Adventure 28 ++++++++++++++++++++++ EP: 4800(2 sessions) SP: 12,500 Assume all skills were used and are eligible for increasing. Ranger to R7 - 6615* ep, 1050 sp, 7 weeks Time spent: 7 weeks Training costs: 1050 sp Upkeep: 700 sp (Expensive [85.3]) Purchases: 205 sp Miscellaneous - 100 sp Stabling for warhorse - 70 sp (10sp/week) Stabling for palfrey - 35 sp (5sp/week) Total Spent: 1955 sp
++++++++++++++++++++++ + Year 7, Adventure 29 ++++++++++++++++++++++ EP: 4800(2 sessions) SP: 12,500 Assume all skills were used and are eligible for increasing. Beast Master R0 - 540* ep, 1200* sp, 8 weeks Perception to 21 - 750 ep, 0 sp, 0 weeks Time spent: 8 weeks Training costs: 1200 sp Upkeep: 800 sp (Expensive [85.3]) Purchases: 220 sp Miscellaneous - 100 sp Stabling for warhorse - 80 sp (10sp/week) Stabling for palfrey - 40 sp (5sp/week) Total Spent: 2220 sp ++++++++++++++++++++++ + Year 7, Adventure 30 ++++++++++++++++++++++ EP: 4800(2 sessions) SP: 12,500 Assume all skills were used and are eligible for increasing. Decides to build a stable to use in performance of his Beast Master skill. Ranger to R8 - 8370 ep, 1200 sp, 8 weeks Perception to 22 - 750 ep, 0 sp, 0 weeks Time spent: 8 weeks Training costs: 1200 sp Upkeep: 800 sp (Expensive [85.3]) Purchases: 3840 sp Miscellaneous - 100 sp Stabling for warhorse - 160 sp (10sp/week) Stabling for palfrey - 80 sp (5sp/week) Beast Master - 150 sp for equipment Stable 16 stalls - 2900 sp (500 + (150 x #stalls)) Military Scientist - 450 sp (50 + 50*R) Total Spent: 5840 sp
Character is now Hero Rank.
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